CG Garage
A podcast by Chaos Labs - Mondays

Categories:
347 Episodes
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Episode 364 - Zap Andersson - Random Renderer Guy, Autodesk
Published: 2/28/2022 -
Episode 363 - Mariana Acuña Acosta — Senior Vice President, Global Virtual Production and On-Set Services, Technicolor
Published: 2/22/2022 -
Episode 362 - Christina Heller - CEO, Metastage
Published: 2/14/2022 -
Episode 361 - Katrina Salicrup - Podcast Creator / Flame Artist
Published: 2/7/2022 -
Episode 360 - Christian Lang, Peter Mitev, and Vlado Koylazov - Chaos/Enscape Merger
Published: 1/31/2022 -
Episode 359 - Peter Baustaedter - VFX/Virtual Art Director, Amazon Studios
Published: 1/24/2022 -
Episode 358 - Raf Grassetti - “God of War” Art Director & NFT Artist
Published: 1/17/2022 -
Episode 357 - Mallory Yund - Producer, Cobra Kai
Published: 1/10/2022 -
Episode 356 - Dan Englesson & Erik Johansson — Goodbye Kansas
Published: 1/3/2022 -
Episode 355 - Pedro Conti - Founder and Director at Flooul Animation
Published: 12/20/2021 -
Episode 354 - Nathan Millsap - CG Generalist, Ghost VFX
Published: 12/13/2021 -
Episode 353 - Jelmer Boskma - Visual Effects Supervisor, ScanlineVFX
Published: 12/6/2021 -
Episode 352 - Belle van der Woodsen - Design and Visualisation Artist
Published: 11/29/2021 -
Episode 351 - Victor Bonafonte - CEO, Creative Director, and Architect; Beauty and The Bit
Published: 11/22/2021 -
Episode 350 - Ian Spriggs - Artist & Author, “A Portrait of the Digital Age”
Published: 11/15/2021 -
Episode 349 - Kofi Opoku-Ansah & Daniel Mark Miller - The VFX Artists Podcast
Published: 11/8/2021 -
Episode 348 - Paul Deasy - Lead Character Modeler, Giant Animation
Published: 11/1/2021 -
Episode 347 - Steve Griffith - VP of Production, Legend
Published: 10/25/2021 -
Episode 346 - Jack Evans - Lighting Lead, Image Engine Design
Published: 10/18/2021 -
Episode 345 - Craig Weiss — Executive Creative Director: CBSVFX
Published: 10/11/2021
This podcast is part of the Chaos Group Labs. In this podcast, we talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, an d any other CG Nerdy stuff.