91 Episodes

  1. The Ski Bike

    Published: 3/31/2020
  2. Breaking up with Character Creation

    Published: 12/17/2019
  3. When to Add Ghosts to Your Game

    Published: 10/22/2019
  4. When No One Is the GM, Everyone Is

    Published: 8/23/2019
  5. The UltraLux Bait-and-Switch

    Published: 7/24/2019
  6. Your Kickstarter Questions (Mostly) Answered

    Published: 6/18/2019
  7. Okay, Let's Redesign Noirlandia

    Published: 5/21/2019
  8. We Still Don't Know Who the Junk Poets Are

    Published: 4/16/2019
  9. Finding the Game's Emotional Core

    Published: 3/13/2019
  10. Playtesting Progress Part 2: The Spinning Mountain

    Published: 2/21/2019
  11. Playtesting Progress Part 1: Knotty Business

    Published: 1/31/2019
  12. Make-Believe History

    Published: 1/11/2019
  13. Whoops, It's a Dystopia

    Published: 12/12/2018
  14. It's Trans Awareness Week (Mini Bonus Ep)

    Published: 11/19/2018
  15. Games Are Political

    Published: 11/6/2018
  16. Retreat Forward

    Published: 10/4/2018
  17. Making Things in Hard Times

    Published: 8/17/2018
  18. Social Dynamics at the Table

    Published: 7/13/2018
  19. You Can Kill a King, but You Can't Make a Marinara

    Published: 6/18/2018
  20. Romancing the Wall

    Published: 5/18/2018

4 / 5

Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.