Furidashi Game Design Academy
A podcast by Nicholas Theisen
Categories:
138 Episodes
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123. Delicious in Dungeon Crawl | S5E1
Published: 10/22/2024 -
Where We're Headed in Season 5
Published: 9/27/2024 -
122. Novelty and Innovation | S4E11
Published: 8/15/2024 -
121. Playtesting | S4E10
Published: 7/17/2024 -
120. Friction in Video Games | S4E9
Published: 6/20/2024 -
119. The Human Toll of Gamedev | S4E8
Published: 5/14/2024 -
118. The Mechanics of Pleasure | S4E7
Published: 4/9/2024 -
117. Working in Teams, Working Alone | S4E6
Published: 3/12/2024 -
116. From Inspiration to Game Design | S4E5
Published: 2/13/2024 -
115. Subjectivity in Narration | S4E4
Published: 1/8/2024 -
114. Themes and Pillars | S4E3
Published: 12/11/2023 -
113. Encounter Design Blues | S4E2
Published: 11/6/2023 -
112. The Game Design Nexus | S4E1
Published: 10/16/2023 -
111. Translating Tabletop
Published: 8/28/2023 -
110. Baldur’s Gate 3
Published: 8/21/2023 -
109. The Three Eras of Final Fantasy
Published: 7/24/2023 -
108. Final Fantasy: Action Man
Published: 7/17/2023 -
107. Lauryn’s Gamedev Journey
Published: 6/26/2023 -
106. Is Diablo 4 an RPG?
Published: 6/19/2023 -
105. Dumb AI !@#$
Published: 5/29/2023
Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.