Furidashi Game Design Academy

A podcast by Nicholas Theisen

Categories:

135 Episodes

  1. 101. Character Progression

    Published: 3/27/2023
  2. 100. The Last of Us

    Published: 3/20/2023
  3. 99. Augmentation and Simulation

    Published: 2/20/2023
  4. 98. Wordle With Friends!

    Published: 2/13/2023
  5. 97. Games and Mystery Plot Structure

    Published: 1/23/2023
  6. 96. Pentiment

    Published: 1/16/2023
  7. 95. Immortality - Year End Special Pt. 2

    Published: 12/12/2022
  8. 94. Let’s Play! - The Cave of Time

    Published: 12/5/2022
  9. 93. Same As It Ever Was - Year End Special Pt. 1

    Published: 11/28/2022
  10. UNLOCKED! 41. Furidashi Behind the Scenes

    Published: 11/21/2022
  11. 92. Ludonarrative Harmony?

    Published: 11/14/2022
  12. 91. VR Failing

    Published: 11/7/2022
  13. 90. Subjective Progression

    Published: 10/31/2022
  14. 89. Accessing Super Smash Bros.

    Published: 10/24/2022
  15. 88. Combat Encounters

    Published: 10/17/2022
  16. 87. Combat as Narrative

    Published: 10/10/2022
  17. 86. Learning Thru Immersion

    Published: 10/3/2022
  18. 85. The Immersion Spectrum

    Published: 9/26/2022
  19. 84. Hard and Soft World Building

    Published: 9/19/2022
  20. 83. World Building in Game Design

    Published: 9/12/2022

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Lauryn and Nicholas discuss gaming, "gamers," and game design from practical and academic perspectives.