Furidashi Game Design Academy
A podcast by Nicholas Theisen
Categories:
135 Episodes
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101. Character Progression
Published: 3/27/2023 -
100. The Last of Us
Published: 3/20/2023 -
99. Augmentation and Simulation
Published: 2/20/2023 -
98. Wordle With Friends!
Published: 2/13/2023 -
97. Games and Mystery Plot Structure
Published: 1/23/2023 -
96. Pentiment
Published: 1/16/2023 -
95. Immortality - Year End Special Pt. 2
Published: 12/12/2022 -
94. Let’s Play! - The Cave of Time
Published: 12/5/2022 -
93. Same As It Ever Was - Year End Special Pt. 1
Published: 11/28/2022 -
UNLOCKED! 41. Furidashi Behind the Scenes
Published: 11/21/2022 -
92. Ludonarrative Harmony?
Published: 11/14/2022 -
91. VR Failing
Published: 11/7/2022 -
90. Subjective Progression
Published: 10/31/2022 -
89. Accessing Super Smash Bros.
Published: 10/24/2022 -
88. Combat Encounters
Published: 10/17/2022 -
87. Combat as Narrative
Published: 10/10/2022 -
86. Learning Thru Immersion
Published: 10/3/2022 -
85. The Immersion Spectrum
Published: 9/26/2022 -
84. Hard and Soft World Building
Published: 9/19/2022 -
83. World Building in Game Design
Published: 9/12/2022
Lauryn and Nicholas discuss gaming, "gamers," and game design from practical and academic perspectives.