Furidashi Game Design Academy

A podcast by Nicholas Theisen

Categories:

135 Episodes

  1. 121. Playtesting | S4E10

    Published: 7/17/2024
  2. 120. Friction in Video Games | S4E9

    Published: 6/20/2024
  3. 119. The Human Toll of Gamedev | S4E8

    Published: 5/14/2024
  4. 118. The Mechanics of Pleasure | S4E7

    Published: 4/9/2024
  5. 117. Working in Teams, Working Alone | S4E6

    Published: 3/12/2024
  6. 116. From Inspiration to Game Design | S4E5

    Published: 2/13/2024
  7. 115. Subjectivity in Narration | S4E4

    Published: 1/8/2024
  8. 114. Themes and Pillars | S4E3

    Published: 12/11/2023
  9. 113. Encounter Design Blues | S4E2

    Published: 11/6/2023
  10. 112. The Game Design Nexus | S4E1

    Published: 10/16/2023
  11. 111. Translating Tabletop

    Published: 8/28/2023
  12. 110. Baldur’s Gate 3

    Published: 8/21/2023
  13. 109. The Three Eras of Final Fantasy

    Published: 7/24/2023
  14. 108. Final Fantasy: Action Man

    Published: 7/17/2023
  15. 107. Lauryn’s Gamedev Journey

    Published: 6/26/2023
  16. 106. Is Diablo 4 an RPG?

    Published: 6/19/2023
  17. 105. Dumb AI !@#$

    Published: 5/29/2023
  18. 104. Eliza

    Published: 5/22/2023
  19. 103. Contiguity in Worldbuilding

    Published: 4/24/2023
  20. 102. Kingdom Hearts 2

    Published: 4/17/2023

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Lauryn and Nicholas discuss gaming, "gamers," and game design from practical and academic perspectives.