Furidashi Game Design Academy
A podcast by Nicholas Theisen
Categories:
140 Episodes
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14. Franchise Philosophy
Published: 3/1/2021 -
13. Rewarding Game Design
Published: 2/22/2021 -
12. Gamification Doesn't Work
Published: 2/15/2021 -
11. Controls, Controls! You Must Learn Controls!
Published: 2/8/2021 -
10. Free to Role Play
Published: 2/1/2021 -
Chillrant 6 - No More Assassin's Creed
Published: 1/31/2021 -
9. You're Not a Paper Doll
Published: 1/25/2021 -
8. There's No Such Thing as a JRPG
Published: 1/18/2021 -
7. YulePunk 2077
Published: 12/21/2020 -
Chillrant 5 - The Cult of Immersion
Published: 12/14/2020 -
6. Hell is Other Games
Published: 12/7/2020 -
Chillrant 4 - Free Indirect Camera
Published: 11/30/2020 -
5. Third Person Pluralism
Published: 11/23/2020 -
Chillrant 3 - Gripes of Tsushima
Published: 11/16/2020 -
4. Crunchy Roles
Published: 11/9/2020 -
Chillrant 2 - Camera Aesthetics, or Final Fantasy 7 Remolded
Published: 11/2/2020 -
3. Gaming Player Psychology
Published: 10/26/2020 -
Chillrant 1 - Granularity
Published: 10/19/2020 -
2. The MMO Social Club
Published: 10/12/2020 -
1. Avoiding the Apocalypse
Published: 9/28/2020
Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.