Furidashi Game Design Academy
A podcast by Nicholas Theisen
Categories:
140 Episodes
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30. How To Be a Gamedev Ally
Published: 8/9/2021 -
29. The Liminal Space Between Indie and AAA (Teaser)
Published: 8/2/2021 -
28. Of Oreos and Call of Duty
Published: 7/26/2021 -
Chillrant 10 - No Such Thing As Indie Games? (Teaser)
Published: 7/22/2021 -
AggressiveRant - Stadia Ruins Game Design
Published: 7/19/2021 -
27. Creative Direction and Auteur Theory (Teaser)
Published: 7/12/2021 -
26. Many Roads to Gamedev w/ Masao Kobayashi
Published: 7/5/2021 -
25. We [Don't] Hate Final Fantasy X-2
Published: 6/28/2021 -
24. Centering Writing in Final Fantasy 14
Published: 6/21/2021 -
23. Level Design II - Revealing Mechanics (Teaser)
Published: 6/14/2021 -
22. Level Design I - Foundations
Published: 6/7/2021 -
21. Game as Platform (Teaser)
Published: 5/31/2021 -
20. What Constitutes a Game?
Published: 5/24/2021 -
19. Camera, Character, Controls (Teaser)
Published: 5/17/2021 -
18. Video Game Logic
Published: 5/10/2021 -
Chillrant 8 - Procedurally Generated Suffering
Published: 5/3/2021 -
17. Dungeons and Railroads
Published: 3/29/2021 -
16. Call of Duty: Breaking Dawn
Published: 3/23/2021 -
Chillrant 7 - Takeshi & Hiroshi
Published: 3/15/2021 -
15. Persona 5 Animus
Published: 3/8/2021
Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.