Furidashi Game Design Academy
A podcast by Nicholas Theisen - Thursdays
147 Episodes
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36. Mobile Games Revolution
Published: 9/27/2021 -
35. Designing Moral Choices (Teaser)
Published: 9/20/2021 -
34. Eliciting Player Empathy
Published: 9/13/2021 -
33. Social Reproduction in Game Design (Teaser)
Published: 9/6/2021 -
32. The Core Game Design Loop
Published: 8/30/2021 -
Chillrant 11 - A Critique of the Core Gameplay Loop
Published: 8/23/2021 -
*UNLOCKED* 31. Misogyny Makes Games Worse
Published: 8/16/2021 -
30. How To Be a Gamedev Ally
Published: 8/9/2021 -
29. The Liminal Space Between Indie and AAA (Teaser)
Published: 8/2/2021 -
28. Of Oreos and Call of Duty
Published: 7/26/2021 -
Chillrant 10 - No Such Thing As Indie Games? (Teaser)
Published: 7/22/2021 -
AggressiveRant - Stadia Ruins Game Design
Published: 7/19/2021 -
27. Creative Direction and Auteur Theory (Teaser)
Published: 7/12/2021 -
26. Many Roads to Gamedev w/ Masao Kobayashi
Published: 7/5/2021 -
25. We [Don't] Hate Final Fantasy X-2
Published: 6/28/2021 -
24. Centering Writing in Final Fantasy 14
Published: 6/21/2021 -
23. Level Design II - Revealing Mechanics (Teaser)
Published: 6/14/2021 -
22. Level Design I - Foundations
Published: 6/7/2021 -
21. Game as Platform (Teaser)
Published: 5/31/2021 -
20. What Constitutes a Game?
Published: 5/24/2021
Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.