Nice Games Club - a gamedev podcast!
A podcast by Ellen, Stephen, and Mark - Thursdays
Categories:
411 Episodes
-
Evil Games Club 5!
Published: 8/25/2020 -
Indiedev During the Pandemic (with Glen Henry)
Published: 8/21/2020 -
"A way to farm notions." Prototyping; Design Pillars
Published: 8/11/2020 -
Mental Health (with Alanna Linayre)
Published: 8/6/2020 -
"Empty the bucket." Burnout; Asynchronous and Asymmetric Gameplay
Published: 7/28/2020 -
Community Development (with Christine Marten)
Published: 7/24/2020 -
Level Editors (with Charles McGregor)
Published: 7/14/2020 -
"I will not threaten you with a noogie." Serious Play Conference 2020; Working with Family
Published: 7/10/2020 -
Nice Games Jam: "Dark Star"
Published: 7/1/2020 -
"I’m ashamed, but also so proud." NDAs; Replayability
Published: 6/26/2020 -
Nice Games Jam: "Anarchitects!"
Published: 6/16/2020 -
"A place where people live." Animation; Establishing a Sense of Place
Published: 6/12/2020 -
"How Quality Is It?" Leadership; Pricing
Published: 6/4/2020 -
Gamedev in the Philippines (with Ryan Sumo)
Published: 5/26/2020 -
"Kapow?" Fun in Games; Porting Your Game
Published: 5/19/2020 -
"Balance all those prices." Economies; Ergonomics
Published: 5/13/2020 -
Building Substance (with Sébastien Deguy and Jérémie Noguer)
Published: 5/5/2020 -
"Click here for fleet operations." Nice Games Bulletin
Published: 4/30/2020 -
"Martha, Martha, Martha!" Ending Projects; Starting Projects
Published: 4/21/2020 -
"Stephen, his arms wide!" Redundancy; Arcades
Published: 4/14/2020
The podcast where nice gamedevs talk gaming and game development. Nice!