Nice Games Club - a gamedev podcast!
A podcast by Ellen, Stephen, and Mark - Thursdays
Categories:
411 Episodes
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"You lost all your dragons." Save Data; Interdisciplinary Communication
Published: 12/1/2022 -
"Time is just a search bar away."
Published: 11/26/2022 -
Fusing Genres (with Millie Walker)
Published: 11/17/2022 -
"I realize you were making a more point thing?" Cameras; Bug Tracking and Triage
Published: 11/10/2022 -
Nice Thinking: "Revisiting Rhythm Rumble"
Published: 11/3/2022 -
"Shiny rocks get me every time." Branding & Iconography; The Ethics of Engagement
Published: 10/28/2022 -
Physical Releases for Indies (with Ryan Brown)
Published: 10/20/2022 -
"Today’s the day that I screw things up." Pre-production; Idle Games
Published: 10/13/2022 -
Nice Games Jam: "StorySlide (with Osama Dorias)"
Published: 10/6/2022 -
"Two bits of goop." Keeping a Game Design Journal; Bringing Other Media into Games
Published: 9/30/2022 -
Designing a Spiritual Successor (with Dmitry Samartsev, aka Special Bread)
Published: 9/22/2022 -
"Insert interesting car here." Verisimilitude; Indie Game Credits
Published: 9/15/2022 -
Postmortem: "Scrapeboard" (with Frank DeMarco and Blake Andrews)
Published: 9/9/2022 -
"Always be the banker." Broken games; Support Systems
Published: 9/1/2022 -
Nice Games Jam: "Dogpile! (part 2)"
Published: 8/25/2022 -
"I’m not coding your game, y’all figure that out." GameMaker for Unity Devs; Inspiration from Behavioral Economics
Published: 8/17/2022 -
The State of VR in 2022 (with Andrew Eiche)
Published: 8/11/2022 -
Nice Games Jam: "Dogpile!"
Published: 8/6/2022 -
Nice Thinking: "Neurodiversity in Gamedev (with Adam Clewes-Boyne)"
Published: 7/28/2022 -
"Killed the flightmaster, killed the griffin..." Maintaining an Open-Source Project; Should we design for Killers?
Published: 7/21/2022
The podcast where nice gamedevs talk gaming and game development. Nice!