Nice Games Club - a gamedev podcast!

A podcast by Ellen, Stephen, and Mark - Thursdays

Thursdays

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414 Episodes

  1. Nice Games Jam: "Dogpile!"

    Published: 8/6/2022
  2. Nice Thinking: "Neurodiversity in Gamedev (with Adam Clewes-Boyne)"

    Published: 7/28/2022
  3. "Killed the flightmaster, killed the griffin..." Maintaining an Open-Source Project; Should we design for Killers?

    Published: 7/21/2022
  4. Level and Interaction Design (with Nina Marotta)

    Published: 7/14/2022
  5. "No referees?!" Curling; Off-Ramps

    Published: 7/7/2022
  6. Gamedev in Peru (with Daniela Gamarra)

    Published: 7/1/2022
  7. "That’s not a friendship!" Parasocial Relationships; Narrative Pacing

    Published: 6/23/2022
  8. Nice Thinking: "A Local Indies Tournament"

    Published: 6/16/2022
  9. Teaching Gamedev to Young People, Again! (with Chris Totten)

    Published: 6/9/2022
  10. Teaching Gamedev to Young People (with Truman Simpson)

    Published: 6/3/2022
  11. "Start fresh, in a certain way." Diagramming Gameplay Loops; Art Direction

    Published: 5/27/2022
  12. Machine Learning (with Anna-Lena Pontet and Luzia Hüttenmoser)

    Published: 5/19/2022
  13. Postmortem: "LxJamathon" (with Mark Hamilton and Ellen Burns-Johnson)

    Published: 5/12/2022
  14. Nice Games Jam: "Blame the Cat! (with Monica Fan)"

    Published: 5/6/2022
  15. Postmortem: "Infernax" (with Hunter Bond and Mike Ducarme)

    Published: 4/29/2022
  16. GDC 2022 Special (Part 2)

    Published: 4/21/2022
  17. Work Weeks (with August Brown)

    Published: 4/15/2022
  18. Nice Thinking: "Games With Your Dogs"

    Published: 4/7/2022
  19. GDC 2022 Special (Part 1)

    Published: 3/31/2022
  20. "Source code is viewable." Building Assets and Plugins; Ink Engine

    Published: 3/24/2022

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The podcast where nice gamedevs talk gaming and game development. Nice!