Role Playing Public Radio

A podcast by Ross Payton

Categories:

421 Episodes

  1. RPPR Interview with Tarn Adams, Creator of Dwarf Fortress

    Published: 5/20/2008
  2. RPPR Episode 14: The Top Ten Books You Never Knew You Needed

    Published: 5/9/2008
  3. RPPR Episode 13: The Awesome Action Packed Alliterative Adventure

    Published: 4/23/2008
  4. Interview with the Eureka writers

    Published: 4/3/2008
  5. RPPR Episode 12: Everything Old is New Again

    Published: 4/2/2008
  6. RPPR Episode 11: Dungeon Crawl from Here to Eternity – a tribute to Gary Gygax

    Published: 3/22/2008
  7. RPPR Interview with Sean Jaffe: Blood Dimmed Tides & ZG

    Published: 3/12/2008
  8. RPPR Episode 10: Filling in the Flavor Text

    Published: 3/4/2008
  9. RPPR Episode 09: -10 and counting or PC Death and Dying

    Published: 2/15/2008
  10. Actual Play: The End of the World as we know it?

    Published: 2/8/2008
  11. Death by Thumbs

    Published: 1/26/2008
  12. RPPR Episode 08: The Role of Rules

    Published: 1/20/2008
  13. RPPR Episode 07: Adult Themes

    Published: 1/8/2008
  14. Actual Play: Delta Green Eyes Only – A Night on Owlshead Mountain

    Published: 12/31/2007
  15. RPPR Episode 06: The Bad Player

    Published: 12/13/2007
  16. RPPR Episode 05: Loot

    Published: 11/30/2007
  17. RPPR Episode 04: Game Quirks

    Published: 11/14/2007
  18. Little Fears Actual Play: Night of the Squashed Cat

    Published: 11/8/2007
  19. RPPR Episode 03: When Games Go Bump in the Night

    Published: 10/30/2007
  20. RPPR Episode 02: When Games Implode

    Published: 9/19/2007

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Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.