RPG Design Panelcast
A podcast by Jason Pitre

Categories:
382 Episodes
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Episode 360: How to Run a Great Playtest
Published: 12/23/2023 -
Episode 359: How to be a Great Playtester
Published: 12/16/2023 -
Episode 358: Ethical AI Usage?
Published: 11/20/2023 -
Episode 357: Spinning Relationship Webs
Published: 11/11/2023 -
Episode 356: Challenges and Triumphs of Community-Based Game Publishing
Published: 11/9/2023 -
Episode 355: Math Essentials for Designers
Published: 9/9/2023 -
Episode 354: Spirituality Check: Spiritual Growth, Exploration and Healing Through RPGs
Published: 8/27/2023 -
Episode 353: Bad Design Habits We Love
Published: 8/12/2023 -
Episode 352: Problematic and Taboo Topics
Published: 7/29/2023 -
Episode 351: Secrets and Powers Larps
Published: 7/15/2023 -
Episode 350: Shipping is on FIRE
Published: 7/1/2023 -
Episode 349: The Many Meanings of Diceless
Published: 6/17/2023 -
Episode 348: Pass-Fail vs Open-Ended Play
Published: 4/30/2023 -
Episode 347: Reading Contract Boilerplate
Published: 4/15/2023 -
Episode 346: RPGs Without Obvious Combat Mechanics
Published: 4/1/2023 -
Episode 345: Making Trash Games for Love
Published: 3/4/2023 -
Episode 344: International Co-Publishing Agreements
Published: 2/18/2023 -
Episode 343: Printing and Shipping Where You Are
Published: 2/5/2023 -
Episode 342: Details for the Devil
Published: 1/18/2023 -
Episode 341: Questions as Mechanics
Published: 12/4/2022
The best recorded panels and seminars about analog game design and publishing