RPG Design Panelcast

A podcast by Jason Pitre

Categories:

382 Episodes

  1. Episode 360: How to Run a Great Playtest

    Published: 12/23/2023
  2. Episode 359: How to be a Great Playtester

    Published: 12/16/2023
  3. Episode 358: Ethical AI Usage?

    Published: 11/20/2023
  4. Episode 357: Spinning Relationship Webs

    Published: 11/11/2023
  5. Episode 356: Challenges and Triumphs of Community-Based Game Publishing

    Published: 11/9/2023
  6. Episode 355: Math Essentials for Designers

    Published: 9/9/2023
  7. Episode 354: Spirituality Check: Spiritual Growth, Exploration and Healing Through RPGs

    Published: 8/27/2023
  8. Episode 353: Bad Design Habits We Love

    Published: 8/12/2023
  9. Episode 352: Problematic and Taboo Topics

    Published: 7/29/2023
  10. Episode 351: Secrets and Powers Larps

    Published: 7/15/2023
  11. Episode 350: Shipping is on FIRE

    Published: 7/1/2023
  12. Episode 349: The Many Meanings of Diceless

    Published: 6/17/2023
  13. Episode 348: Pass-Fail vs Open-Ended Play

    Published: 4/30/2023
  14. Episode 347: Reading Contract Boilerplate

    Published: 4/15/2023
  15. Episode 346: RPGs Without Obvious Combat Mechanics

    Published: 4/1/2023
  16. Episode 345: Making Trash Games for Love

    Published: 3/4/2023
  17. Episode 344: International Co-Publishing Agreements

    Published: 2/18/2023
  18. Episode 343: Printing and Shipping Where You Are

    Published: 2/5/2023
  19. Episode 342: Details for the Devil

    Published: 1/18/2023
  20. Episode 341: Questions as Mechanics

    Published: 12/4/2022

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The best recorded panels and seminars about analog game design and publishing