RPG Design Panelcast
A podcast by Jason Pitre
Categories:
374 Episodes
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Episode 352: Problematic and Taboo Topics
Published: 7/29/2023 -
Episode 351: Secrets and Powers Larps
Published: 7/15/2023 -
Episode 350: Shipping is on FIRE
Published: 7/1/2023 -
Episode 349: The Many Meanings of Diceless
Published: 6/17/2023 -
Episode 348: Pass-Fail vs Open-Ended Play
Published: 4/30/2023 -
Episode 347: Reading Contract Boilerplate
Published: 4/15/2023 -
Episode 346: RPGs Without Obvious Combat Mechanics
Published: 4/1/2023 -
Episode 345: Making Trash Games for Love
Published: 3/4/2023 -
Episode 344: International Co-Publishing Agreements
Published: 2/18/2023 -
Episode 343: Printing and Shipping Where You Are
Published: 2/5/2023 -
Episode 342: Details for the Devil
Published: 1/18/2023 -
Episode 341: Questions as Mechanics
Published: 12/4/2022 -
Episode 340: The Data is in, now what?
Published: 11/18/2022 -
Episode 339: Designing Rewarding Game Experiences
Published: 10/22/2022 -
Episode 338: Keepsake Games
Published: 10/10/2022 -
Episode 337: The Aether and Beyond
Published: 9/24/2022 -
Episode 336: Selling Globally in an Evechanging World
Published: 9/12/2022 -
Episode 335: Distribution in 2021
Published: 8/27/2022 -
Episode 334: Gaming as Experiential Learning
Published: 8/13/2022 -
Episode 333: Creatively Limited
Published: 8/6/2022
The best recorded panels and seminars about analog game design and publishing