RPG Design Panelcast

A podcast by Jason Pitre

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374 Episodes

  1. Episode 352: Problematic and Taboo Topics

    Published: 7/29/2023
  2. Episode 351: Secrets and Powers Larps

    Published: 7/15/2023
  3. Episode 350: Shipping is on FIRE

    Published: 7/1/2023
  4. Episode 349: The Many Meanings of Diceless

    Published: 6/17/2023
  5. Episode 348: Pass-Fail vs Open-Ended Play

    Published: 4/30/2023
  6. Episode 347: Reading Contract Boilerplate

    Published: 4/15/2023
  7. Episode 346: RPGs Without Obvious Combat Mechanics

    Published: 4/1/2023
  8. Episode 345: Making Trash Games for Love

    Published: 3/4/2023
  9. Episode 344: International Co-Publishing Agreements

    Published: 2/18/2023
  10. Episode 343: Printing and Shipping Where You Are

    Published: 2/5/2023
  11. Episode 342: Details for the Devil

    Published: 1/18/2023
  12. Episode 341: Questions as Mechanics

    Published: 12/4/2022
  13. Episode 340: The Data is in, now what?

    Published: 11/18/2022
  14. Episode 339: Designing Rewarding Game Experiences

    Published: 10/22/2022
  15. Episode 338: Keepsake Games

    Published: 10/10/2022
  16. Episode 337: The Aether and Beyond

    Published: 9/24/2022
  17. Episode 336: Selling Globally in an Evechanging World

    Published: 9/12/2022
  18. Episode 335: Distribution in 2021

    Published: 8/27/2022
  19. Episode 334: Gaming as Experiential Learning

    Published: 8/13/2022
  20. Episode 333: Creatively Limited

    Published: 8/6/2022

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The best recorded panels and seminars about analog game design and publishing