382 Episodes

  1. Episode 140 - We Have Always GMd

    Published: 2/10/2018
  2. Episode 139 - Writing Inclusive Alternate Histories

    Published: 2/3/2018
  3. Episode 138 - Professionalization

    Published: 1/27/2018
  4. Episode 137 - Don't Shred your Game

    Published: 1/20/2018
  5. Episode 136 - Crowdfunding Retailer Tiers

    Published: 1/13/2018
  6. Episode 135 - The Confused State of Rulebooks

    Published: 1/6/2018
  7. Episode 134 - It Takes a Village

    Published: 12/30/2017
  8. Episode 133 - Giving Credit Where Credit is Due

    Published: 12/23/2017
  9. Episode 132 - Worldbuilding Towards Story

    Published: 12/16/2017
  10. Episode 131 - Managing RPG Development Teams

    Published: 12/9/2017
  11. Episode 130 - It Won't Fit

    Published: 12/2/2017
  12. Episode 129 - Printing and Manufacturing 101

    Published: 11/25/2017
  13. Episode 128 - Designing with Production in Mind

    Published: 11/18/2017
  14. Episode 127 - Giving and Receiving Feedback

    Published: 11/11/2017
  15. Episode 126 - Ground Truth

    Published: 11/8/2017
  16. Episode 125 - The Iceberg Method

    Published: 10/28/2017
  17. Episode 124 - The CMU Playtesting Study

    Published: 10/21/2017
  18. Episode 123 - Designing for Retail

    Published: 10/15/2017
  19. Episode 122 - Kickstarter 2016

    Published: 10/10/2017
  20. Episode 121 – Historical Larp Design

    Published: 9/17/2017

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The best recorded panels and seminars about analog game design and publishing