RPG Design Panelcast
A podcast by Jason Pitre
Categories:
374 Episodes
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Episode 112 – Getting Kids into Games
Published: 5/6/2017 -
Episode 111 – Being a Great Player
Published: 4/29/2017 -
Episode 110 – Converting Between Systems
Published: 4/23/2017 -
Epsiode 109 – Designing Intersectionally
Published: 4/2/2017 -
Episode 108 – Affordable Art
Published: 3/19/2017 -
Episode 107 – Working with Artists
Published: 2/6/2017 -
Special Episode 1 – Manual of the Primes
Published: 1/24/2017 -
Episode 106 – Making your First Game
Published: 1/22/2017 -
Episode 105 – Cultural Mechanics
Published: 1/14/2017 -
Episode 104 – Cyber Infiltration Hotsheet
Published: 1/8/2017 -
Episode 103 – Superhero RPGs
Published: 12/8/2016 -
Episode 102 – A Designer’s Guide to Podcasts
Published: 12/2/2016 -
Episode 101 – Promoting Your Game
Published: 11/25/2016 -
Episode 100 – Structuring Game Texts
Published: 11/12/2016 -
Episode 99 – Why do you Hate your Readers?
Published: 11/3/2016 -
Episode 98 – Editing Rulebooks V2
Published: 10/21/2016 -
Episode 97 – What an Editor can do for you
Published: 10/10/2016 -
Episode 96 – GenCon Playtesting Panel
Published: 9/29/2016 -
Episode 95 – Gearheads
Published: 9/18/2016 -
Episode 94 – Different Voices: Diverse RPGs
Published: 9/9/2016
The best recorded panels and seminars about analog game design and publishing