RPG Design Panelcast

A podcast by Jason Pitre

Categories:

374 Episodes

  1. Episode 73 – Opacity and Transparency

    Published: 1/18/2016
  2. Episode 72 – Lovecraft WTF

    Published: 12/5/2015
  3. Episode 71 – Explicit vs Role-Based Knowledge

    Published: 11/28/2015
  4. Episode 70 – Editing Rulebooks

    Published: 11/22/2015
  5. Episode 69 – Social Media

    Published: 11/14/2015
  6. Episode 68 – Smart Crowdfunding Campaigns

    Published: 10/13/2015
  7. Episode 67 – Information Organization in Roleplaying Games

    Published: 9/12/2015
  8. Episode 66 – Learn RPG Design Redux

    Published: 8/29/2015
  9. Episode 65 – Women in Game Design

    Published: 8/15/2015
  10. Episode 64 – Dramatic Editing

    Published: 8/8/2015
  11. Episode 63 – Gaming with and Designing For Young Players

    Published: 8/1/2015
  12. Episode 62 – Bisociation, Mashups, the Uncanny, and the Weird

    Published: 7/25/2015
  13. Episode 61 – Coming Up in the Indies: From Newcomer to Company Owner

    Published: 7/11/2015
  14. Episode 60 – Accessibility and Disability

    Published: 7/4/2015
  15. Episode 59 – Style Guides are your Friend

    Published: 6/27/2015
  16. Episode 58 – Moving Beyond Tokenism

    Published: 6/20/2015
  17. Episode 57 – So You’re Making Your First Game

    Published: 6/12/2015
  18. Episode 56 – What Editors Do

    Published: 5/30/2015
  19. Episode 55 – How to Succeed at Conventions

    Published: 5/22/2015
  20. Episode 54 – Playtest Feedback

    Published: 5/12/2015

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The best recorded panels and seminars about analog game design and publishing