RPG Design Panelcast
A podcast by Jason Pitre
Categories:
374 Episodes
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Episode 73 – Opacity and Transparency
Published: 1/18/2016 -
Episode 72 – Lovecraft WTF
Published: 12/5/2015 -
Episode 71 – Explicit vs Role-Based Knowledge
Published: 11/28/2015 -
Episode 70 – Editing Rulebooks
Published: 11/22/2015 -
Episode 69 – Social Media
Published: 11/14/2015 -
Episode 68 – Smart Crowdfunding Campaigns
Published: 10/13/2015 -
Episode 67 – Information Organization in Roleplaying Games
Published: 9/12/2015 -
Episode 66 – Learn RPG Design Redux
Published: 8/29/2015 -
Episode 65 – Women in Game Design
Published: 8/15/2015 -
Episode 64 – Dramatic Editing
Published: 8/8/2015 -
Episode 63 – Gaming with and Designing For Young Players
Published: 8/1/2015 -
Episode 62 – Bisociation, Mashups, the Uncanny, and the Weird
Published: 7/25/2015 -
Episode 61 – Coming Up in the Indies: From Newcomer to Company Owner
Published: 7/11/2015 -
Episode 60 – Accessibility and Disability
Published: 7/4/2015 -
Episode 59 – Style Guides are your Friend
Published: 6/27/2015 -
Episode 58 – Moving Beyond Tokenism
Published: 6/20/2015 -
Episode 57 – So You’re Making Your First Game
Published: 6/12/2015 -
Episode 56 – What Editors Do
Published: 5/30/2015 -
Episode 55 – How to Succeed at Conventions
Published: 5/22/2015 -
Episode 54 – Playtest Feedback
Published: 5/12/2015
The best recorded panels and seminars about analog game design and publishing