RPG Design Panelcast

A podcast by Jason Pitre

Categories:

374 Episodes

  1. Episode 53 – Cartography of Fictional Worlds

    Published: 5/4/2015
  2. Episode 52 – Collaborating with Friends

    Published: 4/15/2015
  3. Episode 51 – RPG Podcasting and Design

    Published: 3/30/2015
  4. Episode 50 – Computer Hacking in Games

    Published: 3/21/2015
  5. Episode 49 – Gmless RPGs and other Variations

    Published: 3/7/2015
  6. Episode 48 – The Writer’s Workshop

    Published: 2/28/2015
  7. Episode 47 – Playtesting Brutally

    Published: 2/14/2015
  8. Episode 46 – Least System Necessary

    Published: 2/7/2015
  9. Episode 45 – Icons and Anchors

    Published: 1/31/2015
  10. Episode 44 – Succeeding at Conventions and Trade Shows

    Published: 1/24/2015
  11. Episode 43 – Book Design First Principles

    Published: 1/17/2015
  12. Episode 42 – Adventure Design as Technology

    Published: 1/10/2015
  13. Episode 41 – Designing RPGs for Kids

    Published: 12/27/2014
  14. Episode 40 – Hacking Apocalypse World

    Published: 12/14/2014
  15. Episode 39 – Dungeons and Dragons Fifth Edition Analysis

    Published: 12/7/2014
  16. Episode 38 – Accessibility Issues for Game Designers

    Published: 11/29/2014
  17. Episode 37 – Roleplaying Scenario Design

    Published: 11/22/2014
  18. Episode 36 – My Game Will Cost What?

    Published: 11/17/2014
  19. Episode 35 – Dangerous Mechanics

    Published: 8/31/2014
  20. Episode 34 – Gaming as the Other: Race in Our Industry

    Published: 8/10/2014

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The best recorded panels and seminars about analog game design and publishing