RPG Design Panelcast
A podcast by Jason Pitre
382 Episodes
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Episode 61 – Coming Up in the Indies: From Newcomer to Company Owner
Published: 7/11/2015 -
Episode 60 – Accessibility and Disability
Published: 7/4/2015 -
Episode 59 – Style Guides are your Friend
Published: 6/27/2015 -
Episode 58 – Moving Beyond Tokenism
Published: 6/20/2015 -
Episode 57 – So You’re Making Your First Game
Published: 6/12/2015 -
Episode 56 – What Editors Do
Published: 5/30/2015 -
Episode 55 – How to Succeed at Conventions
Published: 5/22/2015 -
Episode 54 – Playtest Feedback
Published: 5/12/2015 -
Episode 53 – Cartography of Fictional Worlds
Published: 5/4/2015 -
Episode 52 – Collaborating with Friends
Published: 4/15/2015 -
Episode 51 – RPG Podcasting and Design
Published: 3/30/2015 -
Episode 50 – Computer Hacking in Games
Published: 3/21/2015 -
Episode 49 – Gmless RPGs and other Variations
Published: 3/7/2015 -
Episode 48 – The Writer’s Workshop
Published: 2/28/2015 -
Episode 47 – Playtesting Brutally
Published: 2/14/2015 -
Episode 46 – Least System Necessary
Published: 2/7/2015 -
Episode 45 – Icons and Anchors
Published: 1/31/2015 -
Episode 44 – Succeeding at Conventions and Trade Shows
Published: 1/24/2015 -
Episode 43 – Book Design First Principles
Published: 1/17/2015 -
Episode 42 – Adventure Design as Technology
Published: 1/10/2015
The best recorded panels and seminars about analog game design and publishing