RPG Design Panelcast
A podcast by Jason Pitre
Categories:
374 Episodes
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Episode 53 – Cartography of Fictional Worlds
Published: 5/4/2015 -
Episode 52 – Collaborating with Friends
Published: 4/15/2015 -
Episode 51 – RPG Podcasting and Design
Published: 3/30/2015 -
Episode 50 – Computer Hacking in Games
Published: 3/21/2015 -
Episode 49 – Gmless RPGs and other Variations
Published: 3/7/2015 -
Episode 48 – The Writer’s Workshop
Published: 2/28/2015 -
Episode 47 – Playtesting Brutally
Published: 2/14/2015 -
Episode 46 – Least System Necessary
Published: 2/7/2015 -
Episode 45 – Icons and Anchors
Published: 1/31/2015 -
Episode 44 – Succeeding at Conventions and Trade Shows
Published: 1/24/2015 -
Episode 43 – Book Design First Principles
Published: 1/17/2015 -
Episode 42 – Adventure Design as Technology
Published: 1/10/2015 -
Episode 41 – Designing RPGs for Kids
Published: 12/27/2014 -
Episode 40 – Hacking Apocalypse World
Published: 12/14/2014 -
Episode 39 – Dungeons and Dragons Fifth Edition Analysis
Published: 12/7/2014 -
Episode 38 – Accessibility Issues for Game Designers
Published: 11/29/2014 -
Episode 37 – Roleplaying Scenario Design
Published: 11/22/2014 -
Episode 36 – My Game Will Cost What?
Published: 11/17/2014 -
Episode 35 – Dangerous Mechanics
Published: 8/31/2014 -
Episode 34 – Gaming as the Other: Race in Our Industry
Published: 8/10/2014
The best recorded panels and seminars about analog game design and publishing