382 Episodes

  1. Episode 21 – Game Design is Mind Control

    Published: 8/5/2013
  2. Episode 20 – The Kickstarter Roundtable

    Published: 3/16/2013
  3. Episode 19 – Introduction to Nordic Larp

    Published: 3/9/2013
  4. Episode 18 – Volatility in Game Design

    Published: 3/2/2013
  5. Episode 17 – The International RPG Scene

    Published: 2/16/2013
  6. Episode 16 – Indie Cradle to Indie Grave

    Published: 2/9/2013
  7. Episode 15 – History Panic

    Published: 2/2/2013
  8. Episode 14 – Advanced GM’less Play

    Published: 1/26/2013
  9. Episode 13 – Introduction to GMless Play

    Published: 1/19/2013
  10. Episode 12 – Playtesting RPG’s

    Published: 1/12/2013
  11. Episode 11 – It’s a Hit, now what? Dealing with Unexpected Success

    Published: 1/5/2013
  12. Episode 10: The Retailer’s View – What sells, what doesn’t and why

    Published: 12/30/2012
  13. Episode 9: Self-Publishing: Production and Fulfillment

    Published: 12/22/2012
  14. Episode 8: Licensing Popular Intellectual Property

    Published: 12/15/2012
  15. Episode 7: Lessons from Indie Publishing

    Published: 12/8/2012
  16. Episode 6: Addressing Controversial Topics

    Published: 12/1/2012
  17. Episode 5: Editing and Organizing Game Text

    Published: 11/24/2012
  18. Episode 4: Care and Feeding of Artists

    Published: 11/17/2012
  19. Episode 3: The Graphic Design and Layout Panel

    Published: 11/15/2012
  20. Episode 2: My Dearest Failure: Games That Didn’t Work and Why

    Published: 11/13/2012

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The best recorded panels and seminars about analog game design and publishing