RPG Design Panelcast
A podcast by Jason Pitre
382 Episodes
-
Episode 21 – Game Design is Mind Control
Published: 8/5/2013 -
Episode 20 – The Kickstarter Roundtable
Published: 3/16/2013 -
Episode 19 – Introduction to Nordic Larp
Published: 3/9/2013 -
Episode 18 – Volatility in Game Design
Published: 3/2/2013 -
Episode 17 – The International RPG Scene
Published: 2/16/2013 -
Episode 16 – Indie Cradle to Indie Grave
Published: 2/9/2013 -
Episode 15 – History Panic
Published: 2/2/2013 -
Episode 14 – Advanced GM’less Play
Published: 1/26/2013 -
Episode 13 – Introduction to GMless Play
Published: 1/19/2013 -
Episode 12 – Playtesting RPG’s
Published: 1/12/2013 -
Episode 11 – It’s a Hit, now what? Dealing with Unexpected Success
Published: 1/5/2013 -
Episode 10: The Retailer’s View – What sells, what doesn’t and why
Published: 12/30/2012 -
Episode 9: Self-Publishing: Production and Fulfillment
Published: 12/22/2012 -
Episode 8: Licensing Popular Intellectual Property
Published: 12/15/2012 -
Episode 7: Lessons from Indie Publishing
Published: 12/8/2012 -
Episode 6: Addressing Controversial Topics
Published: 12/1/2012 -
Episode 5: Editing and Organizing Game Text
Published: 11/24/2012 -
Episode 4: Care and Feeding of Artists
Published: 11/17/2012 -
Episode 3: The Graphic Design and Layout Panel
Published: 11/15/2012 -
Episode 2: My Dearest Failure: Games That Didn’t Work and Why
Published: 11/13/2012
The best recorded panels and seminars about analog game design and publishing