382 Episodes

  1. Episode 41 – Designing RPGs for Kids

    Published: 12/27/2014
  2. Episode 40 – Hacking Apocalypse World

    Published: 12/14/2014
  3. Episode 39 – Dungeons and Dragons Fifth Edition Analysis

    Published: 12/7/2014
  4. Episode 38 – Accessibility Issues for Game Designers

    Published: 11/29/2014
  5. Episode 37 – Roleplaying Scenario Design

    Published: 11/22/2014
  6. Episode 36 – My Game Will Cost What?

    Published: 11/17/2014
  7. Episode 35 – Dangerous Mechanics

    Published: 8/31/2014
  8. Episode 34 – Gaming as the Other: Race in Our Industry

    Published: 8/10/2014
  9. Episode 33 – How to Work with Editors

    Published: 4/19/2014
  10. Episode 32 – How to be a Good Playtester for Others

    Published: 4/6/2014
  11. Episode 31 – The Care and Feeding of Freelancers

    Published: 3/25/2014
  12. Episode 30 – Reaching Retailers

    Published: 2/16/2014
  13. Episode 29 – Legalese and Intellectual Property

    Published: 2/8/2014
  14. Episode 28 – Ebooks 101

    Published: 2/2/2014
  15. Episode 27 – Making Games Feel Magical

    Published: 10/28/2013
  16. Episode 26 – Magic Mechanics

    Published: 10/19/2013
  17. Episode 25 – Is Fantasy Dead?

    Published: 10/12/2013
  18. Episode 24 – How to Learn RPG Design

    Published: 9/29/2013
  19. Episode 23 – No Nos in Game Design

    Published: 9/14/2013
  20. Episode 22 – Things you think about games

    Published: 9/3/2013

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The best recorded panels and seminars about analog game design and publishing