RPG Design Panelcast
A podcast by Jason Pitre
Categories:
374 Episodes
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Episode 312 - Economics and Trade as Design Elements
Published: 11/27/2021 -
Episode 311: New Editions
Published: 11/22/2021 -
Episode 310: Asymmetric Roleplaying Game Design
Published: 11/6/2021 -
Episode 309: Getting your First RPG Published
Published: 10/30/2021 -
Episode 308: Games Are Art
Published: 10/23/2021 -
Episode 307: Contract Literacy 101
Published: 10/16/2021 -
Episode 306: Art Direction Case Study
Published: 10/9/2021 -
Episode 305 : Lowering the Barrier to Entry to Trad RPGs
Published: 10/2/2021 -
Episode 304 - Pitch Perfect
Published: 9/25/2021 -
Episode 303: New Tools for Old Hands
Published: 9/19/2021 -
Episode 302: Shores Not Quite Undiscovered
Published: 9/12/2021 -
Episode 301: Games, Gamefeel and Umami
Published: 9/4/2021 -
Episode 300: Crafting Game Mechanics to Support Player Agency
Published: 8/28/2021 -
Episode 299: NPCs as a Design Elements
Published: 8/21/2021 -
Episode 298: Becoming Better Than Well Intentioned
Published: 8/14/2021 -
Episode 297: Accessible Core Mechanics and Horror
Published: 8/9/2021 -
Episode 296: RPGs for Therapy
Published: 7/24/2021 -
Episode 295: Integrating the Natural World
Published: 7/18/2021 -
Episode 294: Applying Education Theory in Games
Published: 7/11/2021 -
Episode 293: Publishing in Asia
Published: 7/3/2021
The best recorded panels and seminars about analog game design and publishing