RPG Design Panelcast
A podcast by Jason Pitre

Categories:
382 Episodes
-
Episode 320: Resonant Theming for Greater Emotional Impact in Board Game Design
Published: 2/26/2022 -
Episode 319: Feminist Worldbuilding
Published: 2/20/2022 -
Episode 318: Transformative Larping
Published: 2/7/2022 -
Episode 317: Different Traditions of Indie Publishing
Published: 1/29/2022 -
Episode 316: How to Make and Sell RPG Adventures
Published: 1/22/2022 -
Episode 315: Jewish Games
Published: 1/16/2022 -
Episode 314: Forged in the Dark Designs
Published: 12/18/2021 -
Episode 313: Should Games Make You Feel Bad?
Published: 12/12/2021 -
Episode 312 - Economics and Trade as Design Elements
Published: 11/27/2021 -
Episode 311: New Editions
Published: 11/22/2021 -
Episode 310: Asymmetric Roleplaying Game Design
Published: 11/6/2021 -
Episode 309: Getting your First RPG Published
Published: 10/30/2021 -
Episode 308: Games Are Art
Published: 10/23/2021 -
Episode 307: Contract Literacy 101
Published: 10/16/2021 -
Episode 306: Art Direction Case Study
Published: 10/9/2021 -
Episode 305 : Lowering the Barrier to Entry to Trad RPGs
Published: 10/2/2021 -
Episode 304 - Pitch Perfect
Published: 9/25/2021 -
Episode 303: New Tools for Old Hands
Published: 9/19/2021 -
Episode 302: Shores Not Quite Undiscovered
Published: 9/12/2021 -
Episode 301: Games, Gamefeel and Umami
Published: 9/4/2021
The best recorded panels and seminars about analog game design and publishing