RPG Design Panelcast

A podcast by Jason Pitre

Categories:

374 Episodes

  1. Episode 312 - Economics and Trade as Design Elements

    Published: 11/27/2021
  2. Episode 311: New Editions

    Published: 11/22/2021
  3. Episode 310: Asymmetric Roleplaying Game Design

    Published: 11/6/2021
  4. Episode 309: Getting your First RPG Published

    Published: 10/30/2021
  5. Episode 308: Games Are Art

    Published: 10/23/2021
  6. Episode 307: Contract Literacy 101

    Published: 10/16/2021
  7. Episode 306: Art Direction Case Study

    Published: 10/9/2021
  8. Episode 305 : Lowering the Barrier to Entry to Trad RPGs

    Published: 10/2/2021
  9. Episode 304 - Pitch Perfect

    Published: 9/25/2021
  10. Episode 303: New Tools for Old Hands

    Published: 9/19/2021
  11. Episode 302: Shores Not Quite Undiscovered

    Published: 9/12/2021
  12. Episode 301: Games, Gamefeel and Umami

    Published: 9/4/2021
  13. Episode 300: Crafting Game Mechanics to Support Player Agency

    Published: 8/28/2021
  14. Episode 299: NPCs as a Design Elements

    Published: 8/21/2021
  15. Episode 298: Becoming Better Than Well Intentioned

    Published: 8/14/2021
  16. Episode 297: Accessible Core Mechanics and Horror

    Published: 8/9/2021
  17. Episode 296: RPGs for Therapy

    Published: 7/24/2021
  18. Episode 295: Integrating the Natural World

    Published: 7/18/2021
  19. Episode 294: Applying Education Theory in Games

    Published: 7/11/2021
  20. Episode 293: Publishing in Asia

    Published: 7/3/2021

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The best recorded panels and seminars about analog game design and publishing