RPG Design Panelcast
A podcast by Jason Pitre

Categories:
382 Episodes
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Episode 300: Crafting Game Mechanics to Support Player Agency
Published: 8/28/2021 -
Episode 299: NPCs as a Design Elements
Published: 8/21/2021 -
Episode 298: Becoming Better Than Well Intentioned
Published: 8/14/2021 -
Episode 297: Accessible Core Mechanics and Horror
Published: 8/9/2021 -
Episode 296: RPGs for Therapy
Published: 7/24/2021 -
Episode 295: Integrating the Natural World
Published: 7/18/2021 -
Episode 294: Applying Education Theory in Games
Published: 7/11/2021 -
Episode 293: Publishing in Asia
Published: 7/3/2021 -
Episode 292: Fulfillment to Latin America
Published: 7/1/2021 -
Episode 291: Play With Your Food
Published: 6/19/2021 -
Episode 290: Tactile Games
Published: 6/12/2021 -
Episode 289: The Intersection of Roleplaying and Medicine
Published: 6/5/2021 -
Episode 288: Designing Microsettings
Published: 5/29/2021 -
Episode 287: Designing RPGs That Don't Centre on Violence
Published: 5/24/2021 -
Episode 286: Consulting 101
Published: 5/15/2021 -
Episode 285: English as our Vehicular Language
Published: 5/8/2021 -
Episode 284: Don't Kickstart Your Game
Published: 5/1/2021 -
Episode 283: Distribution and your Boardgame
Published: 4/24/2021 -
Episode 282: Canada is not a Northern Suburb of the USA
Published: 4/10/2021 -
Episode 281: The Human Heart
Published: 4/8/2021
The best recorded panels and seminars about analog game design and publishing