RPG Design Panelcast

A podcast by Jason Pitre

Categories:

382 Episodes

  1. Episode 300: Crafting Game Mechanics to Support Player Agency

    Published: 8/28/2021
  2. Episode 299: NPCs as a Design Elements

    Published: 8/21/2021
  3. Episode 298: Becoming Better Than Well Intentioned

    Published: 8/14/2021
  4. Episode 297: Accessible Core Mechanics and Horror

    Published: 8/9/2021
  5. Episode 296: RPGs for Therapy

    Published: 7/24/2021
  6. Episode 295: Integrating the Natural World

    Published: 7/18/2021
  7. Episode 294: Applying Education Theory in Games

    Published: 7/11/2021
  8. Episode 293: Publishing in Asia

    Published: 7/3/2021
  9. Episode 292: Fulfillment to Latin America

    Published: 7/1/2021
  10. Episode 291: Play With Your Food

    Published: 6/19/2021
  11. Episode 290: Tactile Games

    Published: 6/12/2021
  12. Episode 289: The Intersection of Roleplaying and Medicine

    Published: 6/5/2021
  13. Episode 288: Designing Microsettings

    Published: 5/29/2021
  14. Episode 287: Designing RPGs That Don't Centre on Violence

    Published: 5/24/2021
  15. Episode 286: Consulting 101

    Published: 5/15/2021
  16. Episode 285: English as our Vehicular Language

    Published: 5/8/2021
  17. Episode 284: Don't Kickstart Your Game

    Published: 5/1/2021
  18. Episode 283: Distribution and your Boardgame

    Published: 4/24/2021
  19. Episode 282: Canada is not a Northern Suburb of the USA

    Published: 4/10/2021
  20. Episode 281: The Human Heart

    Published: 4/8/2021

5 / 20

The best recorded panels and seminars about analog game design and publishing