RPG Design Panelcast

A podcast by Jason Pitre

Categories:

382 Episodes

  1. Episode 260 - Paying it Forward and Supporting Diverse Creators

    Published: 5/30/2020
  2. Episode 259 - More Than Just Victory Points

    Published: 5/23/2020
  3. Episode 258 - Crowdfunding on a Budget

    Published: 5/16/2020
  4. Episode 257 - The Three-Ring Setting: Scope in Game Design

    Published: 5/9/2020
  5. Episode 256 - Turn, Turn, Turn

    Published: 5/2/2020
  6. Episode 255 - Publish your own Games!

    Published: 4/25/2020
  7. Episode 254 - Science in RPGs and Larps

    Published: 4/18/2020
  8. Episode 253 - Holding Space for Teens

    Published: 4/11/2020
  9. Episode 252 - A Dive into the Theory of RPGs as a Communications Medium

    Published: 4/4/2020
  10. Episode 251 - Creating Mysteries in RPGs

    Published: 3/28/2020
  11. Episode 250 - Integrating World Building in Traditional RPGs

    Published: 3/21/2020
  12. Episode 249 - Insights Forged in the Dark

    Published: 3/14/2020
  13. Episode 248 - Time is of the Essence: Countdowns and Clocks in Games

    Published: 3/7/2020
  14. Episode 247 - How to Start a Business as a Game Designer

    Published: 2/29/2020
  15. Episode 246 - Making Good Financial Decisions as a Game Designer

    Published: 2/22/2020
  16. Episode 245 - Selling Games into Mass vs. Specialty Retail

    Published: 2/15/2020
  17. Episode 244 - Creating Safety Tools

    Published: 2/8/2020
  18. Episode 243 - Responsible Research

    Published: 2/1/2020
  19. Episode 242 - On Failure

    Published: 1/25/2020
  20. Episode 241 - Nostalgia as a Genre

    Published: 1/18/2020

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The best recorded panels and seminars about analog game design and publishing