RPG Design Panelcast
A podcast by Jason Pitre
Categories:
374 Episodes
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Episode 252 - A Dive into the Theory of RPGs as a Communications Medium
Published: 4/4/2020 -
Episode 251 - Creating Mysteries in RPGs
Published: 3/28/2020 -
Episode 250 - Integrating World Building in Traditional RPGs
Published: 3/21/2020 -
Episode 249 - Insights Forged in the Dark
Published: 3/14/2020 -
Episode 248 - Time is of the Essence: Countdowns and Clocks in Games
Published: 3/7/2020 -
Episode 247 - How to Start a Business as a Game Designer
Published: 2/29/2020 -
Episode 246 - Making Good Financial Decisions as a Game Designer
Published: 2/22/2020 -
Episode 245 - Selling Games into Mass vs. Specialty Retail
Published: 2/15/2020 -
Episode 244 - Creating Safety Tools
Published: 2/8/2020 -
Episode 243 - Responsible Research
Published: 2/1/2020 -
Episode 242 - On Failure
Published: 1/25/2020 -
Episode 241 - Nostalgia as a Genre
Published: 1/18/2020 -
Episode 240 - Distribution and Fulfillment
Published: 1/11/2020 -
Episode 239 - Honing your Game Pitch
Published: 1/4/2020 -
Episode 238 - Xenobiology and Speculative Zoology
Published: 12/28/2019 -
Episode 237 - The Transitive Power of Myth
Published: 12/21/2019 -
Episode 236 - Games And Education
Published: 12/14/2019 -
Episode 235 - Designing RPGs With Safety Tools Included
Published: 12/7/2019 -
Episode 234 - Planning a Kickstarter? What You Need to Know!
Published: 11/30/2019 -
Episode 233 - Deconstructing Religion in your Games
Published: 11/23/2019
The best recorded panels and seminars about analog game design and publishing