RPG Design Panelcast
A podcast by Jason Pitre

Categories:
382 Episodes
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Episode 260 - Paying it Forward and Supporting Diverse Creators
Published: 5/30/2020 -
Episode 259 - More Than Just Victory Points
Published: 5/23/2020 -
Episode 258 - Crowdfunding on a Budget
Published: 5/16/2020 -
Episode 257 - The Three-Ring Setting: Scope in Game Design
Published: 5/9/2020 -
Episode 256 - Turn, Turn, Turn
Published: 5/2/2020 -
Episode 255 - Publish your own Games!
Published: 4/25/2020 -
Episode 254 - Science in RPGs and Larps
Published: 4/18/2020 -
Episode 253 - Holding Space for Teens
Published: 4/11/2020 -
Episode 252 - A Dive into the Theory of RPGs as a Communications Medium
Published: 4/4/2020 -
Episode 251 - Creating Mysteries in RPGs
Published: 3/28/2020 -
Episode 250 - Integrating World Building in Traditional RPGs
Published: 3/21/2020 -
Episode 249 - Insights Forged in the Dark
Published: 3/14/2020 -
Episode 248 - Time is of the Essence: Countdowns and Clocks in Games
Published: 3/7/2020 -
Episode 247 - How to Start a Business as a Game Designer
Published: 2/29/2020 -
Episode 246 - Making Good Financial Decisions as a Game Designer
Published: 2/22/2020 -
Episode 245 - Selling Games into Mass vs. Specialty Retail
Published: 2/15/2020 -
Episode 244 - Creating Safety Tools
Published: 2/8/2020 -
Episode 243 - Responsible Research
Published: 2/1/2020 -
Episode 242 - On Failure
Published: 1/25/2020 -
Episode 241 - Nostalgia as a Genre
Published: 1/18/2020
The best recorded panels and seminars about analog game design and publishing