The Panic Mode Podcast
A podcast by Panic Mode - Sundays

Categories:
64 Episodes
-
24 - Empathy in Games
Published: 6/23/2019 -
23 - Accessibility in Video Games
Published: 6/9/2019 -
22 - The Souls Genre
Published: 5/26/2019 -
21 - Historical Accuracy in Video Games
Published: 5/12/2019 -
20 - Operant Conditioning in Video Games
Published: 4/28/2019 -
19 - Story in Video Games
Published: 4/14/2019 -
18 - Narrative Design in Board Games
Published: 3/31/2019 -
17 - Analysis Paralysis
Published: 3/17/2019 -
16 - Applied Card Game Design Theory
Published: 3/3/2019 -
15 - Implicit Communication in Game Design
Published: 2/17/2019 -
14 - Social Deduction in Game Design
Published: 2/3/2019 -
13 - Board Game vs. Video Game Design
Published: 1/20/2019 -
12 - Toxicity in Video Game Culture
Published: 1/6/2019 -
11 - Violence in Game Design
Published: 12/23/2018 -
10 - Games Journalism with Patrick Hickey Jr.
Published: 12/9/2018 -
9 - Monetization in Video Games
Published: 11/25/2018 -
8 - Designing Tutorials in Video Games
Published: 11/11/2018 -
7 - Complexity & Depth in Game Design
Published: 10/28/2018 -
6 - Applied Game Design Theory
Published: 10/14/2018 -
5 - Positive & Negative Feedback in Game Design
Published: 9/30/2018
An insiders’ take on games and game design.