Furidashi Game Design Academy

A podcast by Nicholas Theisen

Categories:

141 Episodes

  1. 49. Game Engines and Film Production

    Published: 1/17/2022
  2. 48. 2021 Surprises and Letdowns

    Published: 12/27/2021
  3. 47. Bored Game Theory (Teaser)

    Published: 12/20/2021
  4. 46. Cozy Game Theory

    Published: 12/13/2021
  5. 45. Advocacy in Video Game Production (Teaser)

    Published: 12/6/2021
  6. 44. AAA Impediments to Better Representation

    Published: 11/29/2021
  7. 43. What Games Make of Us (Teaser)

    Published: 11/22/2021
  8. 42. Seduced by Pac-Man w/ Russ Perkins

    Published: 11/15/2021
  9. *UNLOCKED* 27. Creative Direction and Auteur Theory

    Published: 11/8/2021
  10. 41. Furidashi Behind the Scenes (Teaser)

    Published: 11/1/2021
  11. 40. Furidashi Year in Review

    Published: 10/25/2021
  12. 39. The Game You Want vs. The Game You Make (Teaser)

    Published: 10/18/2021
  13. 38. ”You Want Designers to Do Less”

    Published: 10/11/2021
  14. 37. The Real World of Mobile Gaming (Teaser)

    Published: 10/4/2021
  15. 36. Mobile Games Revolution

    Published: 9/27/2021
  16. 35. Designing Moral Choices (Teaser)

    Published: 9/20/2021
  17. 34. Eliciting Player Empathy

    Published: 9/13/2021
  18. 33. Social Reproduction in Game Design (Teaser)

    Published: 9/6/2021
  19. 32. The Core Game Design Loop

    Published: 8/30/2021
  20. Chillrant 11 - A Critique of the Core Gameplay Loop

    Published: 8/23/2021

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Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.