Role Playing Public Radio

A podcast by Ross Payton

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421 Episodes

  1. The Mixed Six - Episode 2: S'mores Rage

    Published: 12/18/2016
  2. GDW: The Mixed Six – Episode 1

    Published: 12/5/2016
  3. RPPR Episode 136: Playing for an Audience

    Published: 11/12/2016
  4. RPPR Episode 135: Dresden Files Season 1 Campaign Post Mortem

    Published: 10/31/2016
  5. Game Designer’s Workshop: Interview with Jeff Barber on the Upwind Kickstarter

    Published: 10/23/2016
  6. RPPR Episode 134: High Falutin’ Fantasy

    Published: 10/12/2016
  7. RPPR Panel at Gen Con 2016

    Published: 10/6/2016
  8. Interview with Kory Bing

    Published: 9/30/2016
  9. Playing Red Markets at Gen Con 2016

    Published: 9/18/2016
  10. RPPR Episode 133: God’s Teeth Campaign Post Mortem

    Published: 9/7/2016
  11. How To Roll Winning Numbers at Gen Con 2016

    Published: 9/1/2016
  12. Interview with Monte Cook on Invisible Sun

    Published: 8/24/2016
  13. RPPR Episode 132: Gen Con 2016 Wrap Up

    Published: 8/18/2016
  14. Patreon for Creators at Gen Con 2016

    Published: 8/11/2016
  15. Game Designer Workshop: Live at Gen Con 2016

    Published: 8/8/2016
  16. RPPR Episode 131: Brutalists Campaign Post-Mortem

    Published: 7/26/2016
  17. RPPR Episode 130: Pre Gen Con 2016 Special

    Published: 7/16/2016
  18. Game Designer’s Workshop: Interview with Jeff Barber

    Published: 7/8/2016
  19. Game Designer Workshop Episode 13: Red Markets Kickstarter Post-mortem

    Published: 6/25/2016
  20. RPPR Episode 129: Campaign Starters and Parters

    Published: 6/17/2016

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Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.