Role Playing Public Radio
A podcast by Ross Payton
Categories:
416 Episodes
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RPPR Episode 134: High Falutin’ Fantasy
Published: 10/12/2016 -
RPPR Panel at Gen Con 2016
Published: 10/6/2016 -
Interview with Kory Bing
Published: 9/30/2016 -
Playing Red Markets at Gen Con 2016
Published: 9/18/2016 -
RPPR Episode 133: God’s Teeth Campaign Post Mortem
Published: 9/7/2016 -
How To Roll Winning Numbers at Gen Con 2016
Published: 9/1/2016 -
Interview with Monte Cook on Invisible Sun
Published: 8/24/2016 -
RPPR Episode 132: Gen Con 2016 Wrap Up
Published: 8/18/2016 -
Patreon for Creators at Gen Con 2016
Published: 8/11/2016 -
Game Designer Workshop: Live at Gen Con 2016
Published: 8/8/2016 -
RPPR Episode 131: Brutalists Campaign Post-Mortem
Published: 7/26/2016 -
RPPR Episode 130: Pre Gen Con 2016 Special
Published: 7/16/2016 -
Game Designer’s Workshop: Interview with Jeff Barber
Published: 7/8/2016 -
Game Designer Workshop Episode 13: Red Markets Kickstarter Post-mortem
Published: 6/25/2016 -
RPPR Episode 129: Campaign Starters and Parters
Published: 6/17/2016 -
Game Designer Workshop Episode 12: Dream Just the Right Amount
Published: 5/23/2016 -
RPPR Episode 128: My Player’s Keeper
Published: 5/16/2016 -
Interview with James D’Amato on the Noisy Person Cards Kickstarter
Published: 4/27/2016 -
RPPR Episode 127: Mistakes are Inevitable – Learning New Games
Published: 4/20/2016 -
Interview with Greg Stolze on the Unknown Armies Kickstarter
Published: 4/18/2016
Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.