The AIAS Game Maker's Notebook
A podcast by Academy of Interactive Arts & Sciences - Mondays
190 Episodes
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Shiny Shoe's Mark Cooke talks Monster Train and Inkbound
Published: 5/8/2023 -
The Last Spell with Ishtar Games' Benjamin Coquelle and Bruno Laverny
Published: 4/24/2023 -
Real World Inspirations in Tchia with Awaceb's Phil Crifo
Published: 4/17/2023 -
The History of Dwarf Fortress with Zach and Tarn Adams - Part 2
Published: 4/3/2023 -
The History of Dwarf Fortress with Zach and Tarn Adams - Part 1
Published: 3/27/2023 -
Music, Actors, and the Sound of Rats in A Plague Tale: Requiem
Published: 3/20/2023 -
Korean Game Development with Pearl Abyss America CEO, Jeonghee "JJ" Jin
Published: 3/13/2023 -
Assassin's Creed Valhalla: Dawn of Ragnarök Composer Stephanie Economou
Published: 3/6/2023 -
Directing God of War Ragnarök with Eric Williams of Santa Monica Studio
Published: 2/20/2023 -
Opus and Taiwanese Game Development with Sigono's Scott Chen
Published: 2/6/2023 -
IMMORTALITY Composer Nainita Desai
Published: 1/30/2023 -
A NieR Retrospective with YOKO TARO, Yosuke Saito, and Keiichi Okabe
Published: 1/23/2023 -
From Hearthstone to MARVEL SNAP with Second Dinner's Ben Brode
Published: 1/16/2023 -
"Development Under Siege" with tinyBuild's Alex Nichiporchik
Published: 12/19/2022 -
Pitching a 16th-Century Murder Mystery Game with Obsidian's Josh Sawyer
Published: 12/12/2022 -
Creating Escape Room Video Games with Wyatt Bushnell and Mike Salyh
Published: 12/5/2022 -
Horizon Forbidden West and Gotham Knights Composer Duo, The Flight
Published: 11/21/2022 -
Creating Cult of the Lamb with Julian Wilton
Published: 11/7/2022 -
Return to Monkey Island with Ron Gilbert and Dave Grossman
Published: 10/31/2022 -
PlayStation London Studio with Tara Saunders and Stuart Whyte
Published: 10/27/2022
A series of in-depth conversations between video game makers on the business and craft of interactive entertainment, exploring the core tenants of D.I.C.E. (Design. Innovate. Communicate. Entertain.)