233 Episodes

  1. Brawl Stars to the Moon? A monetization deepdive! GameMakers x 2.5 gamers crossover

    Published: 2/5/2024
  2. PGC Live Special w/ John Wright: Hybrid casual is a stepping stone! Quality over quantity

    Published: 1/29/2024
  3. 3 life changing UA tips from 2023, how to revert ad apocalypse? Review Radar vol 3 (#95)

    Published: 1/22/2024
  4. Special: Investing in Mobile Games w/ Ignacio Monereo. When to approach VC?

    Published: 1/19/2024
  5. Apple vs Epic Special: 27% fee, new guidelines & creative solutions with workarounds

    Published: 1/18/2024
  6. Pocket Champs live review: Exceptional growth, Clever game design, Ads playbook w/Arthur Michel (94)

    Published: 1/15/2024
  7. Is Monopoly GO profitable? GameMakers x 2.5 gamers crossover

    Published: 1/12/2024
  8. Hybrid casual Tower War: The evolution of core gameplay, growth & creatives, admon excellense (#93)

    Published: 1/8/2024
  9. The Hunt for hybrid casual, Captain Hook of Creatives, Google Apocalypse (#92)

    Published: 1/1/2024
  10. Unfolding Doodle Magic Wizard vs Slime: CPIs, missed admon opportunities, systems & vectors (#91)

    Published: 12/27/2023
  11. Supercell's Clash Mini Softlaunch: Game design, UA & Creative review (#90)

    Published: 12/18/2023
  12. Voodoo Block Jam 3D Hybrid casual story: Is Voodoo a Rising Phoenix? (#89)

    Published: 12/11/2023
  13. Zenless Zone Zero: First look! Everything we know from Closed Beta (#88)

    Published: 12/4/2023
  14. Creative trends Q3, Merge mansion Japan, Admon tips, Habby: Souls review (#87)

    Published: 11/27/2023
  15. From Hypercasual to Hybridcasual - The Estoty Portfolio story (#86)

    Published: 11/20/2023
  16. 5 tips for killer UA, Soft launch Sonar vol3, Black Friday secret admon tips (#85)

    Published: 11/20/2023
  17. Warcraft Rumble: Deep dive into game's complexity, spend depth, systems, vectors, UA & creatives (#84)

    Published: 11/6/2023
  18. Supercell's Mo.co: First look! New game in closed beta - not even in soft launch yet

    Published: 10/30/2023
  19. Top Troops Global launch case study: Game design, Ad monetisation & UA review (#82)

    Published: 10/23/2023
  20. China Special West to East: market situation, cultural adaptation, publishing, UA & creatives

    Published: 10/16/2023

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This is a no BS gaming podcast. We share insights, knowledge and fun gossip relating to the topics of User Acquisition, Game Design and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!