233 Episodes

  1. Supercell's Floodrush: First look! UA, Admon & game design review & Squad Busters comparison (#68)

    Published: 6/9/2023
  2. Boost your UA with channel diversification & high performing creative frameworks w/ Mistplay (#67)

    Published: 6/5/2023
  3. Squad Busters: First look! MOBA or hybrid casual? New Supercell game in Soft launch. (#66)

    Published: 5/29/2023
  4. Triple Tile vs. Triple Match 3D showdown! In-depth UA, creatives, Admon, Game design review (#65)

    Published: 5/22/2023
  5. Creative trends Q1 2023, Mobile games Soft launch Sonar, Meta enhanced interaction in admon (#64)

    Published: 5/15/2023
  6. Admon smoky backroom, Midcore UA step up with Viva La Dirt League, Honkai: Star Rail Review (#63)

    Published: 5/8/2023
  7. Call of Dragons review - 4X strategy games deep dive, User acquisition & Game design breakdown (#62)

    Published: 5/1/2023
  8. Legend of Slime review - User Acquisition, Creatives, Ad monetisation, Game design deep dive (#61)

    Published: 4/23/2023
  9. How to reduce ANR's & crashes, organics improvements, ASO, SDK utopia & Manuel Prueter (#60)

    Published: 4/17/2023
  10. 11 UA & Creative tips, 🦩  unleash your inner UA flamboyance (#59)

    Published: 4/10/2023
  11. SSSnaker global launch & Habby metagame framework full UA, Creatives, GD & Admon review (#58)

    Published: 4/3/2023
  12. Deep-dive into Google Privacy Sandbox. Same disaster as Apple ATT? When is it happening? (#57)

    Published: 3/27/2023
  13. Frozen City vs Whiteout Survival, ad monetisation potential, UA, creatives & GD review (#56)

    Published: 3/20/2023
  14. Deep & actionable SKAN 4.0 breakdown with Eran from Singular. What to expect from SKAN 4.0? (#55)

    Published: 3/13/2023
  15. two & a half gamers session #54 & Eric Kress - Everything is dead & new frontier of game development

    Published: 3/6/2023
  16. two & a half gamers session #53 - Eversoul, a trending waifu game with full GD, UA, Admon review

    Published: 2/27/2023
  17. two & a half gamers session #52 - Admon gossip corner, Unity expensive bug, APS, Google 3 placements

    Published: 2/20/2023
  18. two & a half gamers session #51 - Live Special @ Gamesforum Barcelona

    Published: 2/13/2023
  19. two & a half gamers session #50 - Deep analysis of the current web3 market, implications & future

    Published: 2/6/2023
  20. two & a half gamers session #49 - How to leverage User Churn Prediction? Why is it important?

    Published: 1/30/2023

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This is a no BS gaming podcast. We share insights, knowledge and fun gossip relating to the topics of User Acquisition, Game Design and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!